thing I've noticed about gaming over the
years is often replaying a game can be a
different experience to how it felt the first
time it was played. With many games it can be
simply the case of going through the same
motions of linear story while being fully
aware of what happens next, but with some
games it can be a totally new experience.
Sometimes things may be noticed that the
player wasn't aware of the first time round.
a game called Perfect Dark Zero that I've
repeatedly played, both online and offline,
for about six years or so. The best way to
describe it is that it's a first person
shooter that doesn't take itself too
seriously. It's kind of camp over the top
humour with quirky graphics. Some of the game
Achievements are so extreme that I don't
think I'll ever fully complete the game. It
took me a number of years to get the 1000
online melee kills Achievement. Recently
while playing it online I was hiding in the
corner of a building and could see moths
flying around a light. When I shot the light
the moths immediately dispersed flying around
the building. In all the years of owning the
game I never noticed that feature of the game.
game Mirror's Edge it wasn't until I played
it the second time that I realised the man
helping Faith was actually the chief of
police that tried to warn her away at the
beginning. The cutscenes in the game have
cartoony style graphics for some reason and
that's why I didn't realise.
picture below is from Tomb Raider on the PS4
showing a beautiful rainbow that I wasn't
aware of the first time I played it. I wonder
how many other features of games, that must
have taken a long time to create, haven't
been noticed by players.
A beautiful rainbow in Tomb Raider.