- The coexistence within an individual of positive and negative
feelings toward the same person, object, or action.
Within days of
buying Mirror's Edge I sold it on ebay then after a few weeks
bought another one, I love-hate this game with all my heart!
I love Mirror's Edge
- Mirror's Edge is a
completely new genre of game unlike anything seen
before. It's a first-person game but rather than
being a shooter it's about climbing buildings,
stealth, and lots and lots of running. Faith's
arms and legs are visible and if you move the
camera angle you can see her body, no other first-person
game has this feature.
- The main character
Faith as well as the other characters are
believable and have individual character traits.
Lots of games have larger than life characters
with males being muscular and females having
large breasts, but all the Mirror's Edge
characters are realistic. Faith has tattoos,
Japanese shoes, tied up trouser bottoms and wears
a single glove on her right hand. Other
characters have their traits too.
- The story begins
with Faith as a runner whose task is to deliver
bags containing messages but as you play further
the main story reveals itself containing twists
and surprises as well as sad moments. This not
only gives the game substance but makes the
player hooked and eager to see what happens next.
- The voice acting is
superb there's s not a single moment where the
acting falls down. The dialog between the
characters and the script is perfect, even Faith's
breathing changes depending on how fast she's
- There are lots of
armed bad guys that try to stop Faith upon her
mission, she is capable if disarming them and
using their guns against them or she can throw
the gun down. It's up to the player on whether
Faith uses a gun or not and it's perfectly
possible to complete the game without firing a
- There are lots of
secret areas to discover as well as things you
may not have noticed during the first play
through. Looking through windows that you pass,
looking around and seeing other characters,
jumping onto a hidden ledge, there is lots to
- The levels, known
as chapters, are nicely laid out and are not too
big or small. The difficulty level remains
constant as you progress through the game and
there is no end of level 'boss' to defeat before
progressing to the next chapter. The main menu
allows you to replay chapters if you so desire.
- The main menu is
nicely laid out with everything clear and
contains unlockable features that you have access
to as you progress through the game. There is
unlockable art, cutscenes and music available and
it even keeps track of what you've looked at.
- The online features
allow you to play time trials and compare your
time with other players, you can even download
other player's ghosts and see how they played on
that particular map. Once you've completed the
main game you can play each chapter as a time
- As you progress
through the game you can unlock Trophies and
Achievements (depending on your game console) and
compare them with other players online.
- The bags Faith
collects contain messages that she has to deliver
and there are many bags hidden throughout the
game. These aren't essential to find but they do
add an extra incentive to have a good search of
- The music is
amazing and fits perfectly with the atmosphere of
the game. Some of the music is almost hypnotic
and you'll be stuck with that tune in your head
for days afterwards.
I hate Mirror's Edge
- There was a lot cut
out of the game and in a rush to release it on
time a lot of the online features were completely
- The cutscenes that
reveal the story have cell shaded cartoon-like
graphics while the rest of the game has more
conventional graphics, it's a quirky look that
has been done before in other games such as X-Blades
but in Mirror's Edge it's completely out of place.
- Nearly every moment
of the game involves Faith having to do an almost
impossible jump and she's constantly falling to
her death, added to that annoyance is the fact
that there's not enough checkpoints. You will
find yourself constantly replaying the same
section of the map over and over again because of
a difficult jump that takes a lot of attempts
before you can make it. This will have you
swearing at the screen and wondering if the game
was ever play-tested. The entire game plays like
this and it doesn't get any easier the more you
- The online time
trials are near impossible, they are good if you
want to compare times with friends and to break
your own record but the world rakings seem
completely fake. I've played a map that took me 1
minute and 50 seconds to complete but the world
raking is 20 seconds, I don't think it's possible!
- Playing the game
for long periods makes me travel sick, especially
when watching someone else play it.
- The Xbox 360
version looks better than the PS3 version with no
'break-up' of the graphics while the PS3 version
plays better than the Xbox 360 version because of
the button layout on the joypad and the sixaxis
control. If you mention this to anyone online the
Xbox 360 and PS3 fanboys will try to rip you
- I can't play the PC
version because my computer can't handle it. :(
- Some of the
downloadable maps available on Xbox Live require
payment, yet these exact same maps are free to
download for the PS3.
I love Mirror's Edge Catalyst
- It's been a long
time in the making and everyone's been on
tenterhooks awaiting for news about this game and
it's finally here for PC, Xbox One and
- The graphics are
amazing, it's simply stunning to look at.
- Faith has a
reflection against shiny surfaces. She can see
- The layout of the
game means the player isn't constantly doing
impossible jumps and falling to their death.
- It's neither a
sequel or prequel just a totally new game so you
don't have to have played the original to follow
- Faith looks a
little older, with a different hairstyle and a
slightly different style of clothing.
- Faith is never
given a weapon. She uses only her skill, cunning
and running ability to outwit the bad guys.
- The online features
mean you can set up in-game races and compare
times with other people.
- It's enjoyable
exploring the city from the rooftops and
searching for the elusive yellow bags, some of
which requiring time to figure out how to reach
- There is
downloadable content (DLC) adding new features
known as the Combat Runner and Speed Runner kits.
- Faith has a mole on
I hate Mirror's Edge Catalyst
- The game opens with
Faith being released from juvy, an opening
reminiscent of the game Remember Me, where upon
she immediately runs making her way up to the top
of the nearby buildings. Why she's intent on
escaping during the process of being released, or
why a woman in her 20s was in juvenile prison to
begin with, is beyond me.
- The game is full of
quest-like tasks that usually involve delivering
an item within a set amount of time. These do
nothing but distract from the story. This game
plays like an RPG.
- Faith is never
given a gun yet during fight sequences often
kicks guards off buildings to their deaths. She's
certainly no pacifist.
- What happened to
the bi-lingual signs? Things such as no entry
signs were written in English and Japanese in the
first game but now everything's in English. Is
this set in a different city now?
- The cartoon-like
cutscenes are gone too. This could be considered
a good thing but now it feels inconsistent.
- A lot of Faith's
abilities, such as rolling when she falls from a
height, have to be unlocked based upon her
- She has a magnetic
- The wonderful
graphics often suddenly fall flat, with some
surfaces causing a reflection while most others
don't. There's also a lot of popup especially
during the opening sequence revealing the
otherwise stunning city below.
- If you want to
customise your runner tag you need to do this via
EA's website, rather than in-game. This is
incredibly amateur game design.
- The downloadable
content (DLC) which costs real money allows you
to change colour of your runner echo which only
other players can see. What's the point?
- The console version
controls are abysmal expecting the player to kick
and punch with the same thumb that's controlling
- The character Noah
is fairly scruffy with face stubble. It's clear
the character designers spent a long time making
him look that way with so much detail in his face.
I guess they ran out of time when designing Faith
as her face appears washed out.
- None of the
characters a likeable, it feels like Faith is one
of the bad guys working for gangsters.
- Her cargo pants are
now super tight leggings.
Mirror's Edge" website by Raymond Johnson. www.raysnet.com.
"Mirror's Edge" & "Mirror's Edge Catalyst"
by Digital Illusions (DICE) and Electronic Arts.